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#include "geometry/sort_by_argument.hpp"
#pragma once #include <cmath> // CUT begin // Point on grid, sortable by its argument struct Point { constexpr static double eps = 1e-2; long long X, Y; double theta; Point() = default; Point(long long x, long long y) : X(x), Y(y), theta(std::atan2(y, x)) {} bool operator<(const Point &r) const { double b = theta - r.theta; return std::abs(b) > eps ? (b < 0) : (X * r.Y > r.X * Y); } bool operator==(const Point &r) const { return std::abs(theta - r.theta) < eps and X * r.Y == r.X * Y; } void rotate_pi() { theta += M_PI; X *= -1; Y *= -1; } };
#line 2 "geometry/sort_by_argument.hpp" #include <cmath> // CUT begin // Point on grid, sortable by its argument struct Point { constexpr static double eps = 1e-2; long long X, Y; double theta; Point() = default; Point(long long x, long long y) : X(x), Y(y), theta(std::atan2(y, x)) {} bool operator<(const Point &r) const { double b = theta - r.theta; return std::abs(b) > eps ? (b < 0) : (X * r.Y > r.X * Y); } bool operator==(const Point &r) const { return std::abs(theta - r.theta) < eps and X * r.Y == r.X * Y; } void rotate_pi() { theta += M_PI; X *= -1; Y *= -1; } };