This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://yukicoder.me/problems/no/1560"
#include "../dynamic_bitset.hpp"
#include <bit>
#include <iostream>
#include <vector>
using namespace std;
int main() {
cin.tie(nullptr), ios::sync_with_stdio(false);
int N, M;
cin >> N >> M;
vector S(N, vector<int>(M));
for (auto &row : S)
for (auto &x : row) cin >> x;
vector bs(M, dynamic_bitset(N));
for (int i = 0; i < N; ++i) {
for (int j = 0; j < M; ++j) bs[j].set(i, S[i][j]);
}
vector state(1 << M, dynamic_bitset(N));
state.at(0).set_all();
for (int j = 0; j < M; ++j) state[1 << j] = bs[j];
for (int s = 0; s < (1 << M); ++s) {
if (std::popcount((unsigned)s) <= 1) continue;
int i = 0;
while ((~s >> i) & 1) i++;
state[s] = state[1 << i] & state[s - (1 << i)];
}
vector<unsigned> dp(1 << M);
dp[0] = 1;
for (int s = 0; s < (1 << M); ++s) {
int n = state[s].count();
for (int j = 0; j < M; ++j)
if (~s & (1 << j)) {
int f = (state[s] & bs[j]).count(), a = n - f;
if (f >= a) dp[s | (1 << j)] += dp[s];
}
}
cout << dp.back() << '\n';
}#line 1 "data_structure/test/dynamic_bitset.yuki1560.test.cpp"
#define PROBLEM "https://yukicoder.me/problems/no/1560"
#line 2 "data_structure/dynamic_bitset.hpp"
#include <algorithm>
#include <cassert>
#include <initializer_list>
#include <string>
#include <vector>
struct dynamic_bitset {
using ull = unsigned long long;
static constexpr int W = 64;
int n = 0; // number of bits
int m = 0; // number of 64-bit blocks
std::vector<ull> a; // blocks
dynamic_bitset() = default;
explicit dynamic_bitset(int n_, bool init_one = false) { reset_size(n_, init_one); }
explicit dynamic_bitset(const std::string &s) : dynamic_bitset(int(s.size())) {
const char *p = s.data();
for (int blk = 0; blk < m; ++blk) {
int l = std::max(0, n - ((blk + 1) << 6));
int r = n - (blk << 6);
ull x = 0;
for (int i = l; i < r; ++i) x = (x << 1) | ull(p[i] == '1');
a[blk] = x;
}
}
void reset_size(int n_, bool init_one = false) {
n = n_;
m = (n + W - 1) / W;
a.assign(m, init_one ? ~0ULL : 0ULL);
trim();
}
int size() const { return n; }
// ---- low-level helpers ----
ull last_mask() const {
int r = n & (W - 1);
if (r == 0) return ~0ULL;
return (r == 64 ? ~0ULL : ((1ULL << r) - 1ULL));
}
void trim() {
if (m == 0) return;
a.back() &= last_mask();
}
static inline int ctz64(ull x) { return __builtin_ctzll(x); }
static inline int clz64(ull x) { return __builtin_clzll(x); }
static inline int msb_index64(ull x) { return 63 - clz64(x); } // x != 0
void assert_index(int i) const { assert(0 <= i && i < n); }
void assert_same_size(const dynamic_bitset &o) const { assert(n == o.n); }
// ---- basic bit ops ----
bool test(int i) const {
assert_index(i);
return (a[i >> 6] >> (i & 63)) & 1ULL;
}
void set(int i) {
assert_index(i);
a[i >> 6] |= (1ULL << (i & 63));
}
void reset(int i) {
assert_index(i);
a[i >> 6] &= ~(1ULL << (i & 63));
}
void flip(int i) {
assert_index(i);
a[i >> 6] ^= (1ULL << (i & 63));
}
void set(int i, bool v) { v ? set(i) : reset(i); }
void reset_all() { std::fill(a.begin(), a.end(), 0ULL); }
void set_all() {
std::fill(a.begin(), a.end(), ~0ULL);
trim();
}
void flip_all() {
for (auto &x : a) x = ~x;
trim();
}
// count (optional but handy)
int popcount() const {
int s = 0;
for (ull x : a) s += __builtin_popcountll(x);
return s;
}
int count() const { return popcount(); }
// ---- bitwise ops ----
// ---- any / none ----
bool any() const {
for (ull x : a)
if (x) return true;
return false;
}
bool none() const { return !any(); }
// ---- bitwise assign ops ----
dynamic_bitset &operator^=(const dynamic_bitset &o) {
assert_same_size(o);
for (int i = 0; i < m; i++) a[i] ^= o.a[i];
trim();
return *this;
}
dynamic_bitset &operator|=(const dynamic_bitset &o) {
assert_same_size(o);
for (int i = 0; i < m; i++) a[i] |= o.a[i];
trim();
return *this;
}
dynamic_bitset &operator&=(const dynamic_bitset &o) {
assert_same_size(o);
for (int i = 0; i < m; i++) a[i] &= o.a[i];
trim();
return *this;
}
friend dynamic_bitset operator^(dynamic_bitset l, const dynamic_bitset &r) {
l ^= r;
return l;
}
friend dynamic_bitset operator|(dynamic_bitset l, const dynamic_bitset &r) {
l |= r;
return l;
}
friend dynamic_bitset operator&(dynamic_bitset l, const dynamic_bitset &r) {
l &= r;
return l;
}
bool operator==(const dynamic_bitset &o) const { return n == o.n && a == o.a; }
bool operator!=(const dynamic_bitset &o) const { return !(*this == o); }
int compare(const dynamic_bitset &o) const {
if (n != o.n) return n < o.n ? -1 : 1;
for (int i = m - 1; i >= 0; --i) {
if (a[i] != o.a[i]) return a[i] < o.a[i] ? -1 : 1;
}
return 0;
}
bool operator<(const dynamic_bitset &o) const { return compare(o) < 0; }
bool operator<=(const dynamic_bitset &o) const { return compare(o) <= 0; }
bool operator>(const dynamic_bitset &o) const { return compare(o) > 0; }
bool operator>=(const dynamic_bitset &o) const { return compare(o) >= 0; }
// returns bitset b with b.test(i) == test(l + i) for 0 <= i < r - l
dynamic_bitset slice(int l, int r) const {
l = std::clamp(l, 0, n);
r = std::clamp(r, 0, n);
if (l >= r) return dynamic_bitset();
dynamic_bitset res(r - l);
int ws = l >> 6;
int bs = l & 63;
for (int i = 0; i < res.m; ++i) {
ull lo = (ws + i < m ? (a[ws + i] >> bs) : 0ULL);
ull hi = (bs && ws + i + 1 < m ? (a[ws + i + 1] << (W - bs)) : 0ULL);
res.a[i] = lo | hi;
}
res.trim();
return res;
}
private:
template <class Range> static dynamic_bitset join_range(const Range &xs) {
int total = 0;
for (const auto &x : xs) total += x.n;
dynamic_bitset res(total);
int cur = 0;
for (const auto &x : xs) {
int ws = cur >> 6;
int bs = cur & 63;
for (int i = 0; i < x.m; ++i) {
ull v = x.a[i];
if (!v) continue;
res.a[ws + i] |= v << bs;
if (bs && ws + i + 1 < res.m) res.a[ws + i + 1] |= v >> (W - bs);
}
cur += x.n;
}
res.trim();
return res;
}
public:
static dynamic_bitset join(const std::vector<dynamic_bitset> &xs) { return join_range(xs); }
static dynamic_bitset join(std::initializer_list<dynamic_bitset> xs) { return join_range(xs); }
static dynamic_bitset join(const dynamic_bitset &a, const dynamic_bitset &b) {
return join({a, b});
}
dynamic_bitset operator~() const {
dynamic_bitset r = *this;
for (auto &x : r.a) x = ~x;
r.trim();
return r;
}
// ---- shifts ----
dynamic_bitset &operator<<=(int k) {
if (k <= 0 || n == 0) return *this;
if (k >= n) {
reset_all();
return *this;
}
int ws = k >> 6;
int bs = k & 63;
if (ws) {
for (int i = m - 1; i >= 0; --i) {
ull v = (i - ws >= 0) ? a[i - ws] : 0ULL;
a[i] = v;
}
}
if (bs) {
for (int i = m - 1; i >= 0; --i) {
ull hi = a[i] << bs;
ull lo = (i ? (a[i - 1] >> (64 - bs)) : 0ULL);
a[i] = hi | lo;
}
}
// zero-fill lower words introduced by ws shift
if (ws) {
for (int i = 0; i < ws && i < m; ++i) a[i] = 0ULL;
}
trim();
return *this;
}
dynamic_bitset &operator>>=(int k) {
if (k <= 0 || n == 0) return *this;
if (k >= n) {
reset_all();
return *this;
}
int ws = k >> 6;
int bs = k & 63;
if (ws) {
for (int i = 0; i < m; ++i) {
ull v = (i + ws < m) ? a[i + ws] : 0ULL;
a[i] = v;
}
}
if (bs) {
for (int i = 0; i < m; ++i) {
ull lo = a[i] >> bs;
ull hi = (i + 1 < m ? (a[i + 1] << (64 - bs)) : 0ULL);
a[i] = lo | hi;
}
}
// zero-fill upper words introduced by ws shift
if (ws) {
for (int i = m - ws; i < m; ++i)
if (0 <= i && i < m) a[i] = 0ULL;
}
trim();
return *this;
}
friend dynamic_bitset operator<<(dynamic_bitset b, int k) {
b <<= k;
return b;
}
friend dynamic_bitset operator>>(dynamic_bitset b, int k) {
b >>= k;
return b;
}
// ---- find set bits ----
// returns smallest i with bit=1, or size()
int first() const {
for (int i = 0; i < m; ++i) {
ull x = a[i];
if (x) return (i << 6) + ctz64(x);
}
return size();
}
// returns smallest j > i with bit=1, or size()
int next(int i) const {
if (n == 0) return size();
int j = i + 1;
if (j <= 0) return first();
if (j >= n) return size();
int b = j >> 6;
int off = j & 63;
// mask out bits < off
ull x = a[b] & (~0ULL << off);
if (x) return (b << 6) + ctz64(x);
for (int bb = b + 1; bb < m; ++bb) {
ull y = a[bb];
if (y) return (bb << 6) + ctz64(y);
}
return size();
}
// returns largest i with bit=1, or -1
int last() const {
for (int i = m - 1; i >= 0; --i) {
ull x = a[i];
if (i == m - 1) x &= last_mask();
if (x) return (i << 6) + msb_index64(x);
}
return -1;
}
// returns largest j < i with bit=1, or -1
int prev(int i) const {
if (n == 0) return -1;
int j = i - 1;
if (j < 0) return -1;
if (j >= n) return last();
int b = j >> 6;
int off = j & 63;
ull mask = (off == 63) ? ~0ULL : ((1ULL << (off + 1)) - 1ULL);
ull x = a[b] & mask;
if (x) return (b << 6) + msb_index64(x);
for (int bb = b - 1; bb >= 0; --bb) {
ull y = a[bb];
if (y) return (bb << 6) + msb_index64(y);
}
return -1;
}
};
#line 3 "data_structure/test/dynamic_bitset.yuki1560.test.cpp"
#include <bit>
#include <iostream>
#line 6 "data_structure/test/dynamic_bitset.yuki1560.test.cpp"
using namespace std;
int main() {
cin.tie(nullptr), ios::sync_with_stdio(false);
int N, M;
cin >> N >> M;
vector S(N, vector<int>(M));
for (auto &row : S)
for (auto &x : row) cin >> x;
vector bs(M, dynamic_bitset(N));
for (int i = 0; i < N; ++i) {
for (int j = 0; j < M; ++j) bs[j].set(i, S[i][j]);
}
vector state(1 << M, dynamic_bitset(N));
state.at(0).set_all();
for (int j = 0; j < M; ++j) state[1 << j] = bs[j];
for (int s = 0; s < (1 << M); ++s) {
if (std::popcount((unsigned)s) <= 1) continue;
int i = 0;
while ((~s >> i) & 1) i++;
state[s] = state[1 << i] & state[s - (1 << i)];
}
vector<unsigned> dp(1 << M);
dp[0] = 1;
for (int s = 0; s < (1 << M); ++s) {
int n = state[s].count();
for (int j = 0; j < M; ++j)
if (~s & (1 << j)) {
int f = (state[s] & bs[j]).count(), a = n - f;
if (f >= a) dp[s | (1 << j)] += dp[s];
}
}
cout << dp.back() << '\n';
}